… and slowly, but surely …

And so, more than two months ago, we boasted that we’d quickly bring multiple avatars to the network. Boy have we been wrong. Well, eight weeks […]

Alpha 9 (March 2019) released

This is a big update (and not just by download size). Alpha 9 brings a host of improvements: Player-selectable avatars: Until today, you always played as […]

New Avatars – some reflections (and poor puns)

With the March Alpha, we plan to reach another big milestone: multiple avatars. This means that you will be able to choose your in-game looks. So […]

Alpha 8 (February 2019) released

As you probably have noticed, there was no January update – the reason for that being that we took a long-overdue break after spending the last […]

Alpha 7 (December 2018) released!

We have just released Alpha 7 to Steam. This is basically a ‘Mac Compatibility’ release, as the Mac versions had some show-stopping bugs that we had […]

Alpha 6 (November 2018) released!

So there’s some good news and some bad. The good news is that we deliver the November release on schedule. The bad is that we weren’t […]

Alpha 5 (October 2018) released!

Today (a full day ahead of schedule, and on a Sunday, no less!) we released the next alpha version. This version contains a new spell that […]

Next Update Coming October 15th

We are readying the October release for SpellShokked. The main feature is a new spell: Invisibility. While most AI enemies aren’t really impressed by something as […]

Invisibility Spell

Ok, here’s a first glimpse at the invisibility spell. The image shows ten invisible skeletons approaching the player; they are spread out roughly in a semicircle, […]