Alpha 7 (December 2018) released!

We have just released Alpha 7 to Steam. This is basically a ‘Mac Compatibility’ release, as the Mac versions had some show-stopping bugs that we had […]

Alpha 6 (November 2018) released!

So there’s some good news and some bad. The good news is that we deliver the November release on schedule. The bad is that we weren’t […]

Alpha 5 (October 2018) released!

Today (a full day ahead of schedule, and on a Sunday, no less!) we released the next alpha version. This version contains a new spell that […]

Next Update Coming October 15th

We are readying the October release for SpellShokked. The main feature is a new spell: Invisibility. While most AI enemies aren’t really impressed by something as […]

Invisibility Spell

Ok, here’s a first glimpse at the invisibility spell. The image shows ten invisible skeletons approaching the player; they are spread out roughly in a semicircle, […]

Alpha 4 (September 2018) live!

The new (September) release of SpellShokked is now live on Steam – update now. This release contains lots of small improvements (bug fixes, additional ambient audio, […]

New spell: Invisibility

We are experimenting with a new new spell: invisibility. It introduces some interesting game dynamics in multiplayer, but we are not entirely sold on the subject. […]

“The Bridge” – New network level

Called “though shall nor pass” in the game, this level is a new type of network level: you face off your opponent across a long bridge. […]

Alpha 3 (August 2018) released!

The new release for SpellShokked is live on Steam – update now. The new release delivers tons of tweaks to the network versions of the channeling […]